We'll continue to keep laughing away at it. It would be nice if they were taken out in an update though. The wrong button prompts are ridiculous, but are easily ignored. But that's by the by if you don't like the game anyway. The forklift has another to operate the forks, one of the boats has a door which operates via a second stick to stop the cargo falling off, the helicopters, both rockets, and planes also have speed and altitude sticks. The game's physics, once the (admittedly tricky) controls are mastered, are bloody brilliant.Īlso, the vehicles don't all have a single control stick. i disagree that it is unplayable, as we've spent the last week playing it, completing loads of the missions, and laughing our heads off at the protagonist falling out of helicopters, completely stacking it as he tries to get on a ferris wheel, and even simply loading a gas bottle onto a forklift. ![]() I have to say, me and my little boy have loads of games on the switch, from Mario Odyssey right through to Animal Crossing, and this game is the most I have seen my son laugh at anything ever. Unfortunately, many of the items are locked behind paid DLC, and the game isn’t particularly clear in pointing this out – so you might choose a cool-looking new accessory only for the game to throw up a message asking if you want to go to the online store. You can completely customise your character right down to its gender, swapping out hairstyles, tops, trousers, and jewellery. ![]() There’s no apparent way to actually spend your hard-earned cash, so aside from unlocking new clothing and accessories, there’s little incentive to actually play the game as it was intended. We lost count of the number of times our deliveries simply fell off whatever vehicle we were driving at the time due to no fault of our own – and in some cases the packages can explode on impact, meaning you’ll need to start over from scratch.Ĭompleting deliveries successfully will grant you with money and a new cosmetic item with which to customise your character. If you’re smart about it, you could grab hold of the control stick with one hand and keep hold of your delivery with the other in order to minimise potential damage, but this is much harder to accomplish in practice. Each vehicle has a single control stick you can grab hold of with either hand, and you simply move the corresponding analogue stick in any direction to move around. The prospect of controlling such a wide variety of vehicles in the game is initially quite intriguing, but you’ll quickly come to learn that nearly all of them operate in the same way (which is to say, very poorly). Either way, you’re going to have a pretty bad time. ![]() Or, if you wish, you can simply flex your muscles and carry the packages around manually. You’ll have access to a wide range of vehicles to assist in this task, including trucks, forklifts, helicopters, boats, and even hot air balloons. You take on the role of a delivery driver within a bland, ugly open-world consisting of a group of small islands, tasked with delivering packages to their intended destinations in the quickest time possible whilst minimising damage. It really feels, though, that We’re Five Games are playing some kind of elaborate joke with Totally Reliable Delivery Service, because this is one of the most frustratingly awkward, broken games we’ve played in ages, and we get the distinct feeling that this was the developer's intention – at least, to a certain degree. Normally, a game’s quality – or lack thereof in many cases – is a direct result of budgetary limitations, time restrictions, unexpected bugs, and many, many more variables. We’re quite sure game devs don’t go out of their way to make a bad game. Captured on Nintendo Switch (Handheld/Undocked)
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